In the 1957 musical West Side Story, Stephen Sondheim parodied what then was the current thinking about juvenile delinquency in the song, "Gee, Officer Krupke." Delinquents were punks because their fathers were drunks. They were misunderstood rather than no good. They were suffering from a "social disease," and society "had played them a terrible trick." They needed an analyst, not a judge, because it was "just their neurosis" acting up. In short, their criminal behavior was regarded as symptomatic of a deep-seated psychological or sociological problem. Little has changed since then in terms of deeply ingrained beliefs about the causes of crime…
When a person commits a particularly sordid crime, his sanity may be questioned. Three men pick up two girls who are thumbing a lift. A joyride turns into a nightmare when the teenagers are driven to a desolate mountainous area where they are bound and repeatedly raped. Two of their tormentors dig a hole and tell them to say their prayers. However, the men decide to prolong the torture and take the girls to an apartment where they brutalize them again. The girls are saved by a suspicious neighbor who calls the police. Eventually, the court considers the rapists to be "mentally disordered sex offenders" and sends them to a psychiatric hospital, where they spend less time than one-third of the time they would have spent in prison.
Criminals learn to fool the psychiatrists and the courts in order to serve "easy time" in a hospital with the prospect of getting out more quickly than they would from a prison. From other criminals and from their attorneys, even unsophisticated street criminals learn the ploy of insanity. The game is for the criminal to convince others that he is sick, so that he can beat the charge. After he is admitted to the hospital, he plays the psychiatric game of mouthing insights and behaving properly so that he can convince the staff that he is recovering and deserves to be released.
Stanton E. Samenow, "The Basic Myths About Criminals," in Criminal Justice?, Robert James Bidinotto, ed., 1994
When a person commits a particularly sordid crime, his sanity may be questioned. Three men pick up two girls who are thumbing a lift. A joyride turns into a nightmare when the teenagers are driven to a desolate mountainous area where they are bound and repeatedly raped. Two of their tormentors dig a hole and tell them to say their prayers. However, the men decide to prolong the torture and take the girls to an apartment where they brutalize them again. The girls are saved by a suspicious neighbor who calls the police. Eventually, the court considers the rapists to be "mentally disordered sex offenders" and sends them to a psychiatric hospital, where they spend less time than one-third of the time they would have spent in prison.
Criminals learn to fool the psychiatrists and the courts in order to serve "easy time" in a hospital with the prospect of getting out more quickly than they would from a prison. From other criminals and from their attorneys, even unsophisticated street criminals learn the ploy of insanity. The game is for the criminal to convince others that he is sick, so that he can beat the charge. After he is admitted to the hospital, he plays the psychiatric game of mouthing insights and behaving properly so that he can convince the staff that he is recovering and deserves to be released.
Stanton E. Samenow, "The Basic Myths About Criminals," in Criminal Justice?, Robert James Bidinotto, ed., 1994
No comments:
Post a Comment